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Showing posts with label render. Show all posts
Showing posts with label render. Show all posts

Saturday, June 15, 2013

Busy Beetles

I finished the Mercedes, it turned out very nice.  I really ought to try to update this blog more often.  I've been busy with freelance, but I decided that I can't just take the weekend off, so I started modeling a 1967 Volkswagen Beetle, after being inspired by an article about the first real-world object to be 3D scanned, all the way back in 1972! It was "scanned" by hand, with students at the University of Utah taking measurements and manually entering them into a computer.*  You can read about it here.  My, how far we've come. Now students of computer art everywhere get to complain that modeling cars is hard, without even having to do any of the mathematical calculations to accomplish building a car in the computer.  The most amusing bit about the whole thing is, the original computer scan of that Volkswagen cost more than the car itself.  

1962 Mercedes Benz 190SL :: I even rigged the roof to retract
I think I'd like to take up painting in my non-existent spare time.  Or sculpture. 

*A computer in 1972 was probably about the size of your house.

Saturday, January 15, 2011

Winchester .243 Model

I decided to model my beautiful .243 Winchester Model 70 Featherweight. Here are some renders:


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Click for the larger version. Available for sale at TurboSquid.

I never realized how complex the bolt was in it until I started looking closely at how it worked. And that explains why bolt action firearms are a fairly recent invention!